
Thin
can
AJ walks slowly and quietly to the door. Thats ok, but lets have
some fun now. I've made a Cola Can. (and write my name on it heh
heh:)) Put it near doorframe below
pipe.
When AJ wallks slowly, he don't see the Can on the floor (maybe
because I didn't gave him eyeballs. :)) and hit it with his right
foot. It makes noise of course, but AJ doesn't seem to care. That
looks funny. :P Animating this little Cola Can is the Tricky One.
It took my one day to make it way I want. Belive me, little things
harder to animate. It took my day but looks very nice. Some of
my friends told me "did you use Reactor Plug-in on that too?"
after I show them a preview of falling Cola Can animation. I've
tried using reactor, but it takes too much trial & error to
get the exactly way you want it to be. It could take my weeks
if I had used Reactor on that! No! Thank you. :)
After that, I've done another extra thing by making
a piece of paper fly. It flies over the door, and passes by camera.
By the way, I also put a nice puddle below the Cola Can. With
a nice little Raytrace Reflection. Raytrace kick ass! :)
Ok Fun is over, lets continue with Scene 2, inside
of the building. Lots of things going on there. :)
Script
Now... After our FBI, P.I. SWAT, Mixup guy AJ knock
knock BadgGuys' door, an inside Camera shows door 2-3 seconds,
and then AJ SMASH the door with his kick. There is a BadGuy (BadGuy01)
sleeping on a chair inside. When AJ breaks the door, he wakes
up and quickly tries to reach his gun that lying on the table.
But AJ act fast and kicks the table. (he's keep kicking stuff
:)) The table and the BadGuy01 falls backward towards wall. This
makes Gun on the table fly high and BadGuy01 turns upside down
and stucks between wall and table. At this moment, AJ takes one
step forward and shots at back of the table. Bullets make holes
on table and ending BadGuy01's part.
After that, another BadGuy (BadGuy02) comes from
backdoor. He enters the room and looks at other BadGuy that still
between wall and table. At this time, AJ take a look at our new
ready-to-die BadGuy and he turns right, catches BagGuy01's Gun
(that flied up just few seconds ago) and then shoot the guy. This
is kind of a cool move, you'll belive me when you see it. :)
Ok, that's my plan so far. Lets work then...
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