Morph, Targets, and Whiskers
I was working on making some facial expression morph targets for the mouse Binky. Actually they all mouth expressions because his brows are seperate objects. Anyway, after modelling 21 morph target, I noticed that... well I didn't noticed actually because there is something missing on that characters face. Then I realised I didn't made whiskers for dear Binky. :) How good is a whiskesless mouse? Well, Mickey Mouse doesn't have one. But maybe that's because he shaves it a lot. I don't know. But I think I want Binky to have whiskers.
There is one tiny problem though. Placing thin whiskers around the nose area is easy. But they're intersecting with the model itself when morph targets are animated. There must be a way to stick them to the surface of the face, so they move with facial expressions.
There is one tiny problem though. Placing thin whiskers around the nose area is easy. But they're intersecting with the model itself when morph targets are animated. There must be a way to stick them to the surface of the face, so they move with facial expressions.





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